Good morning! We’ve been creating a new personal project about Canary Fight (Lucha Canaria) since the last year, it’s called “Brega Project”. Our main objective is to create differente funny experiences that allows to learn a reinforce the knowledge and techniques of the canary fight. To do that, we are finishing the polishment and we aim to publish it soon as a videogame.
We have been a long time deeply studying the sport and we have created schemes and organized the information so we can build game mechanics over this solid bases. We have created a little demo of we have already developed that we wanted to share:
We are currently looking for investors and private companies support in order to finance the rest of the development, if you know some entity or someone interested on this kind of project, please contact with us and we will get into details.
For some months we have been working on our videogame porting to Nintendo Switch, trying to expand this sport to everywhere we can reach, we have decided to join the Nintendo portable, here is the result.
Tomorrow, 26th of june, eCrossminton will be on sale on the Nintendo Switch eShop, in Europe and America markets.
Keep the speeder flying, now on portable system!
We have achieved a new milestone with our game eCrossminton in Playstation 4, next December, in the free games for subscribers of PSPlus there will be our game: eCrossminton. So that everyone can enjoy this game that we have made with so much love and dedication.
Several magazines and blogs have published the news of next month’s games and we share the promotion together with Titanfall 2 and Monster Energy Supercross, great international productions which make us be honored for being part of PSPlus next month.
Here we list some of the pages that have echoed the news:
Keep the speeder flying!
Here we are, the entire team of Daydream Software, in an attempt to describe our experience with the videogame development.
First of all, we would like to talk about our personal experience: would you imagine to make a videogame for PS4 in only ten months? Maybe it would be possible if we were a big company, with a big team and a great production budget… but our tiny team, with only three members, with the full intention to grow and with limited technical abilities? Perhaps this is the moment when we have to talk about the meaning of the word STRESS and our desire to throw away the videogame on many occasions when we saw a black future. Luckily, we had many people that dedicate time and efforts to help us to develop the game: from the amazing BSO made by Adrian Berenguer, to our graphic designer or the riggers and animators.
Leaving aside the stress moments when everything seemed to be awful and black, today we see this experience like the great opportunity that has been and we keep only the good things and the good vibes of all this journey. This trip helped us to form a team, learned to organize our goals and, especially, verified that dreams comes true.
Who was going to tell us that after all this time looking for working on this sector, we would have the possibility to have our first videogame in PS4?
None of this would have been possible without the PSTalents initiative, who trusted in our project and especially in our team to get ahead with this project, giving us all the help we can ask for. They gave us so many visibility and also the possibility to publish our game in one of the most popular consoles: the PS4. We have to say thank to the SPEGC for get involved in a project like this and for give us a place to work and organize our tasks, although we did not use it much. We can not forget Mapfre, essential organism in all of this too. Thank ACADEVI very much for all the support that gave us and the opportunity to go to the TLP’18, where we could showcase our videogame in canary islands. And the last, but not the less important, say thank to eSport Talents because they gave us a big support to show up our game, they offered us the opportunity of having our eCrossminton’s stand at the ICO Speedminton Spanish Open 2018, where we could see the professional players playing the game while they chose their own-based character.
And we can not forget the central point of all: crossminton! There is no doubt that we have to thank to the ICO (International Crossminton Organization) for helping us in the process of developing the game, not just giving us their best wishes, but also providing us access to all the professional players and information. From here, the whole team of Daydream Software, wants to thank to this big organization and also to all the players that agreed to belong to our little virtual aportation to crossminton.
Finally, we want to thank our families and friends that have been here to support all of our bad days and our more pessimists moments. They are always on our side, to encourage us to move forward because … if we want, we can!
Now all that remain is… play eCrossminton! Daydream Software have so many ideas for the future, but now the only thing that matters to us is the reception of eCrossminton all around the world. We would like to read you opinions: Do you like it? Would you change something? Do you think that eCrossminton simulate the real sensation of the crossminton? Leave your comment in our social networks, we are waiting to read your thoughts!
What are you waiting for buy the game?
After all this time of developing… eCrossminton is nearest than ever! Stay tuned to social networks because we will publish the launch date very soon, this will be available on PS4. Are you ready to become the best player of Crossminton?
Today it has been published an opinion article written by Aday Melián on canary press, we talk about our motivations and the experiencies and conclusions we got from the past ICO Spanish Open 2018. The biggest internationl crossminton event in Spain
You can read it in spanish here: https://www.laprovincia.es/opinion/2018/11/26/ecrossminton-nuevo-deporte-digital/1121348.html
We keep non stop working on the game to bring it this weekend to the Barcelona Games World.
We hope to see you there!
A very special weekend is coming!
Our partners of CanariaSpeed organizes the biggest crossminton international tournament in Spain: ICO Speedminton Spanish Open. At the same time we will have an stand of our videogame eCrossminton, where the assistant will be able to test it, participate in tournaments and know on first hand the crossminton.
Go to the IES Felo Monzón this weekend and enjoy of days where the sport and videogames come closer than ever with a common objective:
Enjoy crossminton on all possible ways!
If you want to sign up to the tournament and earn prices you can do it on: https://docs.google.com/forms/d/e/1FAIpQLSfc8-r8DwGvLkU2_OhEkRKV2XJGUOzeNBRwqdm-X6x-f0KmRA/viewform
Besieds, to celebrate this great event, we have published a new teaser!
We hope to see you all on Felo Monzón.
Let the speeder keeps flying!
During our time in the Zona Indie of the TLP we talked to many people while they were testing the game: players, developers, journalists… But our friends from Gamika are always covering news on every videogame event on the islands and the have talked about us and the other teams:
Besides, they have done a personal interview with every team where we could chat in a comfortably ambient about our current state and our short time objectives and about our PS4 development:
Thanks so much to all Gamika team, that as always, the act as the best canary videogame divulgator.
Today, the release date of our web page, the TLP Tenerife website published an interview to our mate Aday Melián about our work during all these years. We’ve been very satisfied with the post and we remind you that we will be on Zona Indie of the TLP Tenerife, from July 17th to 22nd, organizing tournaments and showcasing all the news of our project now on development: eCrossminton.
You can see the article on this link: https://tlp-tenerife.com/noticias/daydream-software-una-mezcla-de-conocimiento-y-diversion-en-sus-videojuegos/